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- Image rotation & alpha altering
- io.lines fix -> read each line, including the last one - screen.drawline fix -> make last parameter work - file io: read directories I think there is a lot more to change that I don't remember now ;) |
How did this get stickied so fast? Oh you're a mod, I see. I don't own the xfi but from what I've heard it seems like there's certain lua libraries everyone wants imported, like some 3d engine thing. I think it might be a good idea for them to support sound files for apps in formats other than 1411 wav-pcm, because if someone wanted to have a big selection of background music for a game or something, they could use smaller files and eliminate the requirement of having a 500mb app.
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The addition of the C and Auxillary libraries in their entirety.
The addition of the Lua-GD library. Oh, and a fix for the drawpixel x,y < 0 crash error. |
I would like to see at least some of these features implemented.
Messages about change of state: - control.isGoingToSleep() - control.isShutingDown() or at least do not allow player to freeze while left unatended for some time. More control over screenbuffer - screen.getPixel(x, y) Ability to make images on runtime - image.create(width, height, data{}) |
-Image creation from screen(eg screen shot)
-Image.Save() -More memory available for the lua stack -control.read(1,<ms until timeout>) |
-support for either animated gif or animated png would be useful.
i have been testing some things with screen.update() and if you only display or update the screen once every 33ms (30 fps) then you can get huge performance increases, so... -screen.update() automatically check to see if a frame has been displayed in the last 33ms before trying to display a new one. |
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Actually something to add to the list: -Millisecond standard timing |
os.clock to work :)
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os.clock works, just not the way we want it.
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os.clock doesn't work ¬_¬ it always gives the same value on the player, even though it works on the sim. What it should do is give the amount of time the app has been running in milliseconds.
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It gives the time the os has been running, not our application scripts. I think, I haven't used it in a while.
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It would also be nice, but not essential, to add the +=, -=, *= etc operators, they can save so much time :P
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EDIT: It'd be good if the image.draw(x,y,srcx,srcy,srcwidth,srcheight) worked on orientations other than the default 0 (landscape). The function doesn't use the source x,y position from which the image is supposed to draw and instead uses 0,0 within the image. So if you wanted to draw a part of an image in portrait view it will always give you a piece from the top left corner of size srcwidth, swrcheight instead of from the position within the image of srcx,srcy. |
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-------------------------[drawing one tile]------------------------ |
So, a new firmware is out. If any of you guys notice that any of the things on our list have been added please inform about it here so I can scratch it from the list.
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What about unicode support ???
The device itself is capable since it does displaying ID3 tags! |
1) Access to the battery status, so we can display battery info
2) Ability to run apps in background so users can go back and change music, then come back to the running app exactly where they left it 3) Different fonts - ability to load fonts 4) Screen lock functionality like the player's auto lock |
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