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-   -   Tactical Assassin (http://www.anythingbutipod.com/forum/showthread.php?t=54638)

blikbier 04-27-2010 10:36 AM

Tactical Assassin
 
1 Attachment(s)

Together with Brett_val we made the game Tactical Assassin.
The game is inspired by the game Tactical Assassin, it was created by Simon Hason Game

The game

The game is quite simple, go by the Accelerometer to the position you want and click on the man you should shoot. There are currently five levels in the game.

Have fun :D
~ Brett_val and Blikbier

Update 27/4/10

- Game uploaded V1.1

EXTRA!

Soon I make a tutorial so you can make yourself a TA.

RobertsAccount 04-27-2010 12:25 PM

You spelt congratulations wrong on the Mission Two briefing. :p Other than this it's an absolutely fantastic game! Congrats!! :D

blikbier 04-27-2010 12:42 PM

Fixed :D

Brett_val 04-27-2010 12:55 PM

Quote:

Originally Posted by RobertsAccount (Post 466078)
You spelt congratulations wrong on the Mission Two briefing. :p Other than this it's an absolutely fantastic game! Congrats!! :D

That typo is also in the original game. We're unsure of the font that is used, that's why it's still there..

Habhome 04-27-2010 03:42 PM

It's a bit boring with barely any feedback that you've taken a shot. You just click the target and "hey presto" the mission accomplished screen appeared.

Mr Wunderbar 04-29-2010 12:30 PM

when i try and play this game, the app crashes at the loading screen. seemingly this has not happened to anyone else.

why?

blikbier 04-29-2010 12:34 PM

Have you touch the screen? Or have you 1.20.08?

Mr Wunderbar 04-29-2010 01:01 PM

im pretty sure i have the latest firmware, and i leave the screen alone.

matt_bracken 04-29-2010 01:58 PM

Ignore Habhome, I think this is a great forwards step for you guys writing the apps. An interactive game that has a plotline, something that none of the other apps have done so far. Great effort guys.

Habhome 04-29-2010 02:48 PM

Quote:

Originally Posted by matt_bracken (Post 466953)
Ignore Habhome, I think this is a great forwards step for you guys writing the apps. An interactive game that has a plotline, something that none of the other apps have done so far. Great effort guys.

Oh, don't get me wrong. I think it's a good game and all, I just wanted to point out what could be improved and I was in a bit of a hurry so that was all I wrote :p

jbob182 04-29-2010 08:06 PM

I kinda agree with habbhome that i needs more but you have the basic code done which is great and it is still fun but has some room to add more stuff

I suggest added some sound and possibly some animation

blikbier 04-30-2010 02:54 AM

@ Matt_bracken, ty :D

Mr Wunderbar 04-30-2010 10:47 AM

sorry bkblier, looks like i didnt have the latest firmware after all. i played the game, its great! the only thing i would say (aside from a couple of animations etc) is that it would be good if you could play it whilst holding the player more upright. its kinda inconvenient to have to lean over the player when youre sneakily playing the game in a maths lesson

Brett_val 04-30-2010 12:40 PM

Quote:

Originally Posted by Mr Wunderbar (Post 467258)
the only thing i would say (aside from a couple of animations etc) is that it would be good if you could play it whilst holding the player more upright. its kinda inconvenient to have to lean over the player when youre sneakily playing the game in a maths lesson

I thought of that, but then I would have to come up with a new standard viewing position, and I'm not sure if that would work for everyone.

But you can just alter the accelometer output a little:
For a 45 degree viewing angle, (where 0 degree is flat on a table) add lines 180 and 181 to the "func.lua" file:
Code:

line 178        x_cur,y_cur,z_cur=accelerometer.getdata("xyz")
line 179       
line 180        y_cur=y_cur-5 
line 181        z_cur=z_cur+3
line 182                       
line 183        x_cur=x_cur*-1 -- inversion of x-axis accelerometer result so that the point moves in the direction the device is tipped

Oh and by the way.. I know that there are some images missing, not every puppet has a pic after it has been shot, but it's a lot of work getting all the pics from the original game.. I"ll see if I can get some more and add them.

I'm also thinking about some background sounds like in the original game, but I'm not sure how to add that.

Mr Wunderbar 04-30-2010 12:52 PM

ok i will try that. thanks!

so much better now, this is ideal. another thing came to mind, perhaps a less sensitive accelerometer would be better in this screnario? the scope is kinda jerky

matthijs1929 09-21-2010 01:03 PM

when i started the game it was loading and then it shows "error occured"

can somebody help me?

Habhome 09-21-2010 01:34 PM

Are you positive you have the latest firmware on your player? That is always the first thing you check. The second is, if you have the latest firmware, is this game made for that firmware? All apps using the accelerometer are either not back-compatible or not compatible with the new firmware, due to a change in the accelerometer handling in it.

Brett_val 09-21-2010 05:02 PM

Quote:

Originally Posted by Habhome (Post 501475)
Are you positive you have the latest firmware on your player? That is always the first thing you check. The second is, if you have the latest firmware, is this game made for that firmware? All apps using the accelerometer are either not back-compatible or not compatible with the new firmware, due to a change in the accelerometer handling in it.

Couldn't have said it better ^^
This app is adapted to the "newer" firmwares, version 1.21.05 should be ok.

matthijs1929 09-22-2010 01:02 AM

oke thanks

vercoe 11-17-2010 02:33 PM

brilliant game, good idea copying another game

I think its better than the computer version


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