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Graphing Calculator v1.12
3 Attachment(s)
As a side project, I am working on a Graphing Calculator for the Zen;
https://dl.dropbox.com/u/18664328/Graphing.JPG Version 1.2 released (see below for attachment)
Todo:
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Cool project.
I would like to know more about how you managed dramatic fps increase. Did you managed to find out how to draw pixels faster? |
The fps increase is only theoretical so far, I am still preparing a test app. Basically the framework uses atlasing, which is where there are multiple images in the same image file, similar to a sprite sheet. The reason it should be faster is that
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Version 1.0 is released, check the top post for information and the download link.
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Version 1.1 is released, check the top post for the new download. The app now uses a new version of the framework (with an automatic texture packing parser).
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Version 1.11 released, over 200 lines of code have been removed. All of the screens now use a built in ui library that handles buttons automatically.
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Version 1.12 is released, it will no longer crash on the Zen.
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