Forum: Zen X-Fi2 Applications & Development
10-16-2010, 03:51 AM
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Replies: 8
Views: 1,454
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Forum: Zen X-Fi2 Applications & Development
10-14-2010, 02:42 PM
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Replies: 29
Views: 3,953
I don't think you can do that.. - the function...
I don't think you can do that.. - the function returns to a stack local to that function call. So calling another function with it would just push that whole stack onto one memory block of the new...
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Forum: Zen X-Fi2 Applications & Development
10-02-2010, 02:43 PM
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Replies: 21
Views: 3,063
This project got delayed as I had some problems...
This project got delayed as I had some problems making the interface smooth and the metagaming aspect (the weapons shop and stuff) and so gave up in fustration. But I've learned a lot the last few...
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Forum: Zen X-Fi2 Applications & Development
10-02-2010, 02:37 PM
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Replies: 7
Views: 1,047
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Forum: Zen X-Fi2 Applications & Development
06-15-2010, 08:28 AM
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Replies: 21
Views: 3,063
At the moment it's 2 to 5 player, and you can...
At the moment it's 2 to 5 player, and you can choose the colour of tank (by RGB value). There will be a 1 player mode as well, but I haven't started work on it yet, so it probably won't be in the...
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Forum: Zen X-Fi2 Applications & Development
06-14-2010, 03:42 PM
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Replies: 21
Views: 3,063
Tanks
Exam revision procrastination prompted me to do some more Lua.
This is almost done :)
The UI is not fixed and no, you won't have that much fuel :P So.. any requests for weapons and stuff.. or...
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Forum: Zen X-Fi2 Applications & Development
06-03-2010, 07:29 AM
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Replies: 15
Views: 2,361
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Forum: Download Zen X-Fi2 Games & Applications
04-05-2010, 11:41 AM
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Replies: 22
Views: 10,715
This is pretty kwl :) Good work.
It would...
This is pretty kwl :) Good work.
It would be better if it had a menu, and some kind of instructions maybe. It would also be good if it was possible to read the text on the cards at the bottom,...
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Forum: Zen X-Fi2 Applications & Development
04-04-2010, 04:49 PM
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Replies: 13
Views: 1,113
Havn't looked into it, but if you handle the...
Havn't looked into it, but if you handle the clicks by checking touch.pos() you need to check that they are set to an empty area after the click has been handled. If you click start and the...
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Forum: Zen X-Fi2 Applications & Development
04-04-2010, 01:56 PM
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Replies: 10
Views: 3,019
I've looked at doing this before.. How are you...
I've looked at doing this before.. How are you intending to work out the exact angle that the beer needs to be drawn at? Thats the only real challenge in this kind of app, but its a hell of a big one...
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Forum: Zen X-Fi2
04-02-2010, 05:49 AM
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Replies: 4
Views: 1,102
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Forum: Zen X-Fi2 Applications & Development
03-31-2010, 02:08 PM
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Replies: 48
Views: 6,658
This should work;
if n/2 ==...
This should work;
if n/2 == math.floor(n/2) then
--Its even!
else
--Its odd!
end
EDIT: ZaPx64's way is better, I wasn't aware of the modulo operator.. *goes to add it to Koi Pond*
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Forum: Download Zen X-Fi2 Games & Applications
03-31-2010, 12:48 PM
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Replies: 140
Views: 17,520
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Forum: Download Zen X-Fi2 Games & Applications
03-30-2010, 10:12 AM
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Replies: 11
Views: 2,404
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Forum: Download Zen X-Fi2 Games & Applications
03-29-2010, 01:44 PM
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Replies: 11
Views: 2,404
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Forum: Zen X-Fi2 Applications & Development
03-26-2010, 04:23 PM
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Replies: 10
Views: 2,105
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Forum: Zen X-Fi2
03-26-2010, 04:07 PM
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Replies: 86
Views: 13,021
Back to ideas. It would be good if the player...
Back to ideas. It would be good if the player could buffer the first few seconds of a track before it's played allowing for instant track changes. This must be possible because even on random the...
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Forum: Zen X-Fi2 Applications & Development
03-24-2010, 12:42 PM
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Replies: 10
Views: 2,105
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Forum: Zen X-Fi2
03-24-2010, 11:10 AM
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Replies: 56
Views: 8,132
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Forum: Zen X-Fi2 Applications & Development
03-21-2010, 05:54 PM
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Replies: 10
Views: 2,105
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Forum: Zen X-Fi2 Applications & Development
03-15-2010, 03:48 PM
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Replies: 24
Views: 14,479
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Forum: Zen X-Fi2 Applications & Development
03-13-2010, 04:28 PM
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Replies: 26
Views: 4,223
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Forum: Zen X-Fi2 Applications & Development
03-13-2010, 11:39 AM
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Replies: 26
Views: 4,223
os.clock doesn't work ¬_¬ it always gives the...
os.clock doesn't work ¬_¬ it always gives the same value on the player, even though it works on the sim. What it should do is give the amount of time the app has been running in milliseconds.
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Forum: Zen X-Fi2 Applications & Development
03-12-2010, 04:40 PM
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Replies: 26
Views: 4,223
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Forum: Zen X-Fi2
03-09-2010, 03:41 PM
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Replies: 47
Views: 19,489
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