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Search: Posts Made By: kushndonuts
Forum: Download Zen X-Fi2 Games & Applications 03-21-2010, 07:41 PM
Replies: 139
Views: 20,278
Posted By kushndonuts
this is so cool :D

this is so cool :D
Forum: Download Zen X-Fi2 Games & Applications 03-14-2010, 02:02 PM
Replies: 52
Views: 6,050
Posted By kushndonuts
overall a great game ive played a ton and only...

overall a great game ive played a ton and only won 9 times, i lost 84 times. Thats why you should be able to use cards off of the aces without that feature the game is nearly impossible to win.
Forum: Zen X-Fi2 Applications & Development 02-28-2010, 08:37 PM
Replies: 19
Views: 5,367
Posted By kushndonuts
Excellent!

Excellent!
Forum: Zen X-Fi2 Applications & Development 02-28-2010, 08:36 PM
Replies: 3
Views: 718
Posted By kushndonuts
umm... just asking but why do you want this?

umm... just asking but why do you want this?
Forum: Zen X-Fi2 Applications & Development 02-28-2010, 08:35 PM
Replies: 4
Views: 738
Posted By kushndonuts
same here

same here
Forum: Zen X-Fi2 Applications & Development 02-28-2010, 08:34 PM
Replies: 7
Views: 1,870
Posted By kushndonuts
bravo to you i've never been able to think that...

bravo to you i've never been able to think that way in programing thus my graphics programs in any programming language have always been very simple so great job so far and you'll probably will...
Forum: Zen X-Fi2 Applications & Development 02-17-2010, 04:06 PM
Replies: 2
Views: 1,785
Posted By kushndonuts
that is totally baller

that is totally baller
Forum: Zen X-Fi2 Applications & Development 02-14-2010, 04:51 PM
Replies: 506
Views: 75,810
Posted By kushndonuts
those ideas are unrealistic and most likely...

those ideas are unrealistic and most likely impossible to actually make except pokemon which may actually possible if someone or a group of people are that ambituous
Forum: Download Zen X-Fi2 Games & Applications 02-12-2010, 05:26 PM
Replies: 139
Views: 20,278
Posted By kushndonuts
Nice:D

Nice:D
Forum: Zen X-Fi2 Applications & Development 01-30-2010, 02:45 PM
Replies: 6
Views: 4,664
Posted By kushndonuts
great work

great work
Forum: Download Zen X-Fi2 Games & Applications 01-24-2010, 06:02 PM
Replies: 83
Views: 13,054
Posted By kushndonuts
Great job You did exactly what I wanted to do...

Great job
You did exactly what I wanted to do with my paint app. but maybe you could add a line button to draw straight lines
Forum: Zen X-Fi2 Applications & Development 01-19-2010, 06:38 PM
Replies: 36
Views: 6,264
Posted By kushndonuts
WOW i have no god damn clue what any of this...

WOW i have no god damn clue what any of this means. But I think i get the gist of it. I just don't understand what you want in the long run of this.
Forum: Zen X-Fi2 Applications & Development 01-14-2010, 06:59 PM
Replies: 41
Views: 2,168
Posted By kushndonuts
yeah pretty much :p

yeah pretty much :p
Forum: Zen X-Fi2 Applications & Development 01-14-2010, 06:17 PM
Replies: 41
Views: 2,168
Posted By kushndonuts
I'll work on that after I take my Oracle 2...

I'll work on that after I take my Oracle 2 (PL/SQL) Final which is in a few days.

Btw I just started programing in Lua a few days ago and I think that it is the easiest language out there
Forum: Zen X-Fi2 Applications & Development 01-14-2010, 04:12 PM
Replies: 41
Views: 2,168
Posted By kushndonuts
Cool Here's Paint v0.1 Alpha Download:...

Cool
Here's Paint v0.1 Alpha
Download: http://www.divshare.com/download/10174777-de8
Forum: Zen X-Fi2 Applications & Development 01-14-2010, 03:36 PM
Replies: 41
Views: 2,168
Posted By kushndonuts
I wonder if screenshot support could be added by...

I wonder if screenshot support could be added by creative through a firmware upgrade.
Forum: Zen X-Fi2 Applications & Development 01-14-2010, 07:46 AM
Replies: 41
Views: 2,168
Posted By kushndonuts
Thank you so much! This just made my day :) I...

Thank you so much! This just made my day :)
I eventually will add a more colors and if somebody figures out how to save a screenshot I will be able to add a save function
Forum: Zen X-Fi2 Applications & Development 01-13-2010, 04:28 PM
Replies: 41
Views: 2,168
Posted By kushndonuts
Thanks for the help I'll try everything you...

Thanks for the help I'll try everything you mentioned. Although I don't exactly know how to add a "text.draw"
Forum: Zen X-Fi2 Applications & Development 01-13-2010, 04:01 PM
Replies: 41
Views: 2,168
Posted By kushndonuts
GREAT it runs now but it crashed when I touched...

GREAT it runs now but it crashed when I touched the line button
Forum: Zen X-Fi2 Applications & Development 01-13-2010, 03:57 PM
Replies: 41
Views: 2,168
Posted By kushndonuts
K then I fixed that. btw I am using SciTE ...

K then I fixed that. btw I am using SciTE

cblk = color.new(0,0,0);
cwht = color.new(255,255,255);
cred = color.new(255,0,0);

screen.fillrect(0,0,400,240,cblk);

function...
Forum: Zen X-Fi2 Applications & Development 01-13-2010, 03:54 PM
Replies: 41
Views: 2,168
Posted By kushndonuts
Thanks. I think i fixed all the spelling...

Thanks.
I think i fixed all the spelling mistakes now.
Here's the updated code

cblk = color.new(0,0,0);
cwht = color.new(255,255,255);
cred = color.new(255,0,0);
...
Forum: Zen X-Fi2 Applications & Development 01-13-2010, 03:35 PM
Replies: 41
Views: 2,168
Posted By kushndonuts
Hmmm.... I tried running it and it said "Error...

Hmmm.... I tried running it and it said "Error Occured!"
So... um what did I do wrong or what is it that I need to add.
Forum: Zen X-Fi2 Applications & Development 01-13-2010, 03:27 PM
Replies: 41
Views: 2,168
Posted By kushndonuts
I figured that it was a mistake and fixed it...

I figured that it was a mistake and fixed it myself.
Forum: Zen X-Fi2 Applications & Development 01-13-2010, 03:23 PM
Replies: 41
Views: 2,168
Posted By kushndonuts
Yeah I just fixed that with what bzdbbb gave me...

Yeah I just fixed that with what bzdbbb gave me and that should fix my main problem

cblk = color.new(0,0,0);
cwht = color.new(255,255,255);
cred = color.new(255,0,0);
...
Forum: Zen X-Fi2 Applications & Development 01-13-2010, 03:09 PM
Replies: 41
Views: 2,168
Posted By kushndonuts
Thanks a lot :) I was thinking of doing that but...

Thanks a lot :) I was thinking of doing that but had no idea how.
I have one question about the code you gave me with the "endgame = 0;" line. Shouldn't that be "looping = 0;" instead.
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