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Puzzles
The Puzzles package contains a collection of 27 small oneplayer puzzle games, which were initially developed by Simon Tatham for Unix, Windows, and Mac OS X.
The actual games in this collection are reimplementations of many well known classic puzzles. The puzzle collection for Android contains of the following games: 1. Black Box: Locate the balls inside the box by firing lasers and observing how they are deflected or absorbed. 2. Bridges: Connect the islands with the given bridge counts so no bridges are crossing. 3. Cube: Roll the cube to collect all the paint. 4. Dominosa: Pair the numbers to form a complete and distinct set of dominoes. 5. Fifteen: Slide tiles around to form a grid in numerical order. 6. Filling: Number the squares to form regions with the same number, which is also the size of the region. 7. Flip: Turn over squares until all are light side up, but flipping one flips its neighbours. 8. Galaxies: Divide the grid into 180degree rotationally symmetric regions each centred on a dot. 9. Guess: Guess the hidden colour sequence: black is correct, white is the correct colour in the wrong place. 10. Inertia: Move the ball around to collect all the gems without hitting a mine. 11. Light Up: Place lamps so all squares are lit, no lamp lights another and numbered squares have the given number of adjacent lamps. 12. Loopy: Draw a single unbroken and uncrossing line such that numbered squares have the given number of edges filled. 13. Map: Copy the 4 colours to colour the map with no regions of the same colour touching. 14. Mines: Uncover all squares except the mines using the given counts of adjacent mines. 15. Net: Rotate tiles to connect all tiles to the centre tile. 16. Netslide: Slide rows and columns to connect all tiles to the centre tile. 17. Pattern: Fill the grid so that the numbers are the length of each stretch of black tiles in order. 18. Pegs: Remove pegs by jumping others over them, until only one is left. 19. Rectangles: Divide the grid into rectangles containing only one number, which is also the area of the rectangle. 20. Same Game: Remove groups (2 or more) of the same colour to clear the grid, scoring more for larger groups. 21. Sixteen: Slide rows and columns around to form a grid in numerical order. 22. Slant: Draw diagonal lines in every square such that circles have the given numbers of lines meeting at them and there are no loops. 23. Solo: Fill the grid so each block, row and column contains exactly one of each digit. 24. Tents: Place tents so each tree has a separate adjacent tent (not diagonally), no tents are next to each other (even diagonally) and the row and column counts are correct. 25. Twiddle: Rotate groups of 4 to form a grid in numerical order. 26. Unequal: Enter digits so every row and column contains exactly one of each digit and the greaterthan signs are satisfied. 27. Untangle: Move points around until no lines c 
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