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  #21  
Old 01-23-2010, 07:27 AM
JJLoke JJLoke is offline
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I would really love to see a text reader or pdf reader
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  #22  
Old 01-23-2010, 02:31 PM
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I'm luving the Helicopter Game suggestion, that would be just perfect for the X-Fi2! You could use the same sliding interface from Pong to control the helicopter!
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  #23  
Old 01-23-2010, 02:40 PM
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Quote:
Originally Posted by JJLoke View Post
I would really love to see a text reader or pdf reader
That would be awesome.

But some kind of notepad, would that be possible? To type notes with an on screen keyboard and a have a list of saved items?
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  #24  
Old 01-23-2010, 02:44 PM
ThievingSix ThievingSix is offline
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After I finish connect four i'll do a quick notepad if someone hasn't beaten me to it.
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  #25  
Old 01-23-2010, 03:02 PM
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After I finish connect four i'll do a quick notepad if someone hasn't beaten me to it.
How is connect four coming along by the way? 50% complete? I honestly can't wait for it!!
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  #26  
Old 01-23-2010, 03:55 PM
ThievingSix ThievingSix is offline
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It's done. The only issue right now is that the AI algorithm I use is too slow for the XFi-2. So I'm working on slimming it down.
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  #27  
Old 01-24-2010, 03:19 AM
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It's done. The only issue right now is that the AI algorithm I use is too slow for the XFi-2. So I'm working on slimming it down.
Nice one! I can't wait
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  #28  
Old 01-24-2010, 05:11 AM
Les23 Les23 is offline
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the AI for which application?
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  #29  
Old 01-24-2010, 05:42 AM
JJLoke JJLoke is offline
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i believe he is refferring to the connect 4 game
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  #30  
Old 01-24-2010, 05:52 AM
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Another game idea suddenly popped into my head, SCRABBLE!!
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  #31  
Old 01-24-2010, 07:07 AM
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Gta iv
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  #32  
Old 01-24-2010, 10:39 AM
Les23 Les23 is offline
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XD
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  #33  
Old 01-24-2010, 03:55 PM
ThievingSix ThievingSix is offline
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Quote:
Originally Posted by Les23 View Post
the AI for which application?
Connect 4

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Originally Posted by JJLoke View Post
i believe he is refferring to the connect 4 game
^.^

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Originally Posted by RobertsAccount View Post
Another game idea suddenly popped into my head, SCRABBLE!!
That's actually not a bad idea. I wonder if the memory we have available is enough though.

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Gta iv
No..just no.
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  #34  
Old 01-24-2010, 05:46 PM
Ed_Fandago Ed_Fandago is offline
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Would it be possible to somehow compile a gameboy-emulator into LUA? God, I'd love to be able to play pokémon on my X-Fi2.
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  #35  
Old 01-25-2010, 07:06 AM
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I have already had exactly the same thought
But it would take a lot of knowledge concerning the machine language and processor architecture of the gameboy. And probably the X-Fi Lua is even unable to handle such operations...
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  #36  
Old 01-25-2010, 08:14 AM
JJLoke JJLoke is offline
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if there is a will there is a way

but i believe the processor is not able to handle it ? or can it ?
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  #37  
Old 01-25-2010, 08:39 AM
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Quote:
Originally Posted by RobertsAccount View Post
I'm luving the Helicopter Game suggestion, that would be just perfect for the X-Fi2! You could use the same sliding interface from Pong to control the helicopter!
or just touching the screen, like in the real game, but either way it would be awsome to have the helicopter game
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  #38  
Old 01-25-2010, 10:30 AM
Les23 Les23 is offline
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if i'm not wrong i heard someone talking about the volume control, i think that's too small... there's a way to do it bigger or even more usefull?

it's nearly impossible to change volume to a determinate value while walking :O
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  #39  
Old 01-25-2010, 03:26 PM
ThievingSix ThievingSix is offline
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Quote:
Originally Posted by Ed_Fandago View Post
Would it be possible to somehow compile a gameboy-emulator into LUA? God, I'd love to be able to play pokémon on my X-Fi2.
Unless we are allowed to run assembly(C, C++, etc), instead of a scripting language(LUA), we won't ever get something like this.

Quote:
Originally Posted by ZaPx64 View Post
I have already had exactly the same thought
But it would take a lot of knowledge concerning the machine language and processor architecture of the gameboy. And probably the X-Fi Lua is even unable to handle such operations...
I would just use the PSP's homebrew version of the emulator if we ever get access to write C programs.

Quote:
Originally Posted by JJLoke View Post
if there is a will there is a way

but i believe the processor is not able to handle it ? or can it ?
Hmm, it would, but just barely. The PSP(333/166mhz) doesn't even run all games at high speed. Pokemon would do find though. The main concern is the button presses. We could have all the buttons drawn but that would be quite hard to control on our screen size.

Quote:
Originally Posted by Les23 View Post
if i'm not wrong i heard someone talking about the volume control, i think that's too small... there's a way to do it bigger or even more usefull?

it's nearly impossible to change volume to a determinate value while walking :O
The missing inclusion of tactile volume buttons is a fault for sure, but until we figure out how to do custom firmware(if ever) we can't change any of this behavior.
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  #40  
Old 01-26-2010, 03:24 AM
badazzmofo badazzmofo is offline
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-playlists for microsd

-volume control

-file browser
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