|
|||||||
|
|
Thread Tools | Search this Thread | Display Modes |
|
#11
|
||||
|
||||
|
Yes exactly, call it with the "magic" parameter, and then it adds it to the magic skill. It will do the same with Strength. I still need a third skill though.
The global variables you have access to and need are: Code:
Strength = 1 expStrength = 0 Magic = 1 expMagic = 0 There will be similar post for the third skill, with the level as the skill name itself and the exp with the prefix "exp". But what should the third skill be? I am slowly getting adjusted to Uni life and right now I seem to have a pretty free weekend, so I might be able to do some coding on this.
__________________
"If you are good enough at English to apologize, then there is no need to." - A good friend of mine Discovered something about the X-Fi2 you think others may not know? Post it here so others can learn about it! Have a question about X-Fi2 apps? Consult the FAQ before creating a thread about it. Like my work? Tell your friends. Don't like it? Tell me so I can improve. ^.^ Last edited by Habhome; 09-03-2010 at 10:22 AM. |
| Tags |
| creative, habhome, lua, neko apprentice, rpg, xfi2, zen |
«
Previous Thread
|
Next Thread
»
| Thread Tools | Search this Thread |
| Display Modes | |
|
|
All times are GMT -5. The time now is 07:05 AM.














Threaded Mode