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Old 09-03-2010, 11:04 AM
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Habhome Habhome is offline
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Location: Sweden
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Yes exactly, call it with the "magic" parameter, and then it adds it to the magic skill. It will do the same with Strength. I still need a third skill though.

The global variables you have access to and need are:

Code:
Strength = 1
expStrength = 0
Magic = 1
expMagic = 0
(Values are the starting values)
There will be similar post for the third skill, with the level as the skill name itself and the exp with the prefix "exp". But what should the third skill be?

I am slowly getting adjusted to Uni life and right now I seem to have a pretty free weekend, so I might be able to do some coding on this.
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Last edited by Habhome; 09-03-2010 at 11:22 AM.
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