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  #21  
Old 03-18-2010, 03:24 PM
Zeniwan Zeniwan is offline
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Quote:
Originally Posted by Tetrajak View Post
Well, that's a little off topic, but no, not yet. I've had a few ideas but nothing has struck me as inspiring or motivating to code just yet. I plan on doing more drawing as I haven't done any while working on this app and my mind is full of visual designs.
Perhaps the game Michael Jackson's Moonwalker for the ZEN?
http://www.anythingbutipod.com/forum...=51151&page=11
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  #22  
Old 03-18-2010, 04:07 PM
Tetrajak Tetrajak is offline
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Perhaps the game Michael Jackson's Moonwalker for the ZEN?
http://www.anythingbutipod.com/forum...=51151&page=11
No. Never.
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  #23  
Old 03-18-2010, 05:04 PM
mustomax mustomax is offline
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A music game would be cool...(like guitar heoes...)
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  #24  
Old 03-18-2010, 05:08 PM
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Habhome Habhome is offline
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People, people... Cut the off-topic please.
(No need to post apologies, just keep this thread for bug reports or general praise as of now)
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  #25  
Old 03-19-2010, 08:54 AM
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Habhome Habhome is offline
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To get back on topic: I have found a bug in the game.

When the "no moves" screen show up and you press it the app also executes a "press" command in the main menu screen with the same coordinates, causing you to press some button on the menu, creating a new game or opening the options menu perhaps.

Then a note about semantics in the game. To start a game you use the term "New". This implies that there is a way not to do "new" and thus load a previous ongoing game. Since there is no such feature, perhaps you'd like to change it to "Start"?
Because you said that you didn't have any thoughts of adding any new features to the game, which would mean loading won't ever be. Just to avoid confusion I mean.
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  #26  
Old 03-19-2010, 07:44 PM
Tetrajak Tetrajak is offline
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All fixed, thanks for letting me know, Habhome.
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  #27  
Old 03-20-2010, 03:42 AM
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wow, in terms of fluidity and aesthetic quality this is the best so far! nice one!
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  #28  
Old 03-20-2010, 05:35 AM
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Habhome Habhome is offline
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Quote:
Originally Posted by Tetrajak View Post
All fixed, thanks for letting me know, Habhome.
No prob, can't let a splendid game like this have any bugs in it, can we?
The no moves screen works perfectly now.

Quote:
Originally Posted by Mr Wunderbar View Post
wow, in terms of fluidity and aesthetic quality this is the best so far! nice one!
I am bound to agree, but I have my suspicions that Tetrajak got a bit more professional experience than most of us.
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  #29  
Old 03-20-2010, 09:20 PM
Tetrajak Tetrajak is offline
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I'm glad you both like it.

As for professional experience, I'd like some, but I've never worked as a programmer nor studied comp. sci. at university. This is the first full game I've ever made.
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  #30  
Old 03-26-2010, 01:06 AM
phoenix_phyre phoenix_phyre is offline
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This game is very addictive. I play 2-3 games before I go to bed Quality work Tertajak, I look forward to what you can come up with next
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  #31  
Old 03-26-2010, 01:17 AM
Tetrajak Tetrajak is offline
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Quote:
Originally Posted by phoenix_phyre View Post
This game is very addictive. I play 2-3 games before I go to bed Quality work Tertajak, I look forward to what you can come up with next
Awesome, I'm glad you enjoy it so much! I'm currently working on a laser-reflection puzzle game which I'm calling Incandescent (see the work in progress thread here; http://www.anythingbutipod.com/forum...ad.php?t=53631 ). It'll be a few weeks before that's finished (not sure how many).
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  #32  
Old 09-25-2010, 10:13 AM
ciemmpies ciemmpies is offline
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gracias

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  #33  
Old 01-06-2012, 02:29 PM
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eliniepinie eliniepinie is offline
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wow, Your the best. Finally I have a game I enjoy.
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