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  #261  
Old 04-29-2010, 05:45 AM
BlRadler BlRadler is offline
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Default Mazeball

I found Mazeball inclusive a Mazeball creator for computer:
http://sites.google.com/site/jumpman...edirects=0&d=1
There is also a video at:
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  #262  
Old 04-30-2010, 12:56 PM
matt_bracken matt_bracken is offline
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That mazeball is pretty good, its got quite a bit of depth to it, whoever wrote it obviously spent quite a bit of time on it. Have they made any other apps? If so where are they?
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  #263  
Old 04-30-2010, 03:50 PM
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Habhome Habhome is offline
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Quote:
Originally Posted by BlRadler View Post
I found Mazeball inclusive a Mazeball creator for computer:
http://sites.google.com/site/jumpman...edirects=0&d=1
There is also a video at:
Quote:
Originally Posted by matt_bracken View Post
That mazeball is pretty good, its got quite a bit of depth to it, whoever wrote it obviously spent quite a bit of time on it. Have they made any other apps? If so where are they?
That's Mehlsen, he hangs out over at the Xeroo forums and his games can be found there together with most of our apps. I'm actually creating a few level packs for that game.
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  #264  
Old 04-30-2010, 04:39 PM
matt_bracken matt_bracken is offline
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I didnt realise he'd done fingerball and boxes too, his apps seem to be a cut above the rest. Wonder whether he does it for a living or something
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  #265  
Old 05-01-2010, 05:33 AM
matt_bracken matt_bracken is offline
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How about a Deal or No Deal type game? Open random boxes to reveal amounts with a set target in mind. I imagine it would be fairly straight forward (easy for me to say when I dont know how to programme), although I'd think calculating the dealers offer could be a little more difficult.
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  #266  
Old 05-01-2010, 01:18 PM
marmotte marmotte is offline
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Hello
I don't know if someone have already done it but a BattleShips game could be nice!
and it probably won't be so difficult to program (i've never programmed in lua but i've seen on this forum all that the programmers have done!)
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  #267  
Old 05-01-2010, 01:38 PM
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jbob182 jbob182 is offline
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dear marmotte a battleship game would be possible but it would take some time since none of us really know LUA like other languages like java or C.. It is possible and even eiser to port it like I have done to Jezzball if we can find a psp battleship I might try and port it
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  #268  
Old 05-01-2010, 01:39 PM
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I have found a psp battleship game and that might be my next project after I complete Jezzball and my RPS game which I finished all the code but I just need art
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  #269  
Old 05-02-2010, 09:40 AM
prettycool32 prettycool32 is offline
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Default cooking mama

is it possible to have a 'cooking mama' app for zen x-fi2?
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  #270  
Old 05-02-2010, 10:39 AM
julleD julleD is offline
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Touchgrind would be nice but its only on ipod touch and iphone and they have multitouchscreen so i`m not sure is it possible to play with x-fi2




Sorry my english
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  #271  
Old 05-02-2010, 12:12 PM
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deer julleD Touchgrind would be extremely hard 1. no multitouch 2. currently the X-fi2 cannot display 3d with texture
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  #272  
Old 05-02-2010, 05:13 PM
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List Updated... Sorry for my absence; finals just ended and I have been extremely busy the past few weeks.

Keep pouring in the great ideas!
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  #273  
Old 05-03-2010, 07:18 AM
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Steff8000 Steff8000 is offline
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I think a game like this would be awesome on the X-fi2:
http://www.fastgames.com/spiderman-cityraid.html
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  #274  
Old 05-05-2010, 05:39 AM
nipico nipico is offline
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Is it possible to have a code which could be integrate in game in order to skip the music we play in spite of exit all and restart app
just like for example when you minimize WMP :
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  #275  
Old 05-05-2010, 06:49 AM
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Habhome Habhome is offline
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Quote:
Originally Posted by nipico View Post
Is it possible to have a code which could be integrate in game in order to skip the music we play in spite of exit all and restart app
just like for example when you minimize WMP :
It is possible to control the volume from an application, I have that feature in my Black Jack game. Unfortunately that is as far as our control over the media reaches, we cannot make it skip tracks or play/pause. We can switch between speakers/headphones though, but that wouldn't help.
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  #276  
Old 05-06-2010, 03:28 PM
revol revol is offline
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I like this game
does someone can will set to create some similar?
there info about this game http://en.wikipedia.org/wiki/Doodle_Jump
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  #277  
Old 05-09-2010, 02:45 PM
skippo95 skippo95 is offline
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Default new app idea

i think someone should should make a ebook reader app
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  #278  
Old 05-09-2010, 02:56 PM
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Quote:
Originally Posted by skippo95 View Post
i think someone should should make a ebook reader app
Moved to correct thread, please check the stickies.

And this have been suggested before. I'm unsure about the format ebook readers use but I suspect it'd be really hard to make this, or maybe even impossible, unless they're in plain text format.
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  #279  
Old 05-10-2010, 01:36 PM
samarkand samarkand is offline
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I'm wondering if the accelerometer can be used to make a simple pedometer? That would be super useful!
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  #280  
Old 05-10-2010, 03:57 PM
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Quote:
Originally Posted by samarkand View Post
I'm wondering if the accelerometer can be used to make a simple pedometer? That would be super useful!
I'm not sure, I think it returns the wrong kind of data for that. It gives you the tilt of the player, not what direction it's moving in, so the math'd be very complicated to make it, I can't even think of a way if it's possible, but I'm not used to handling the accelerometer so I can't give you a definite answer.
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