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  #121  
Old 02-17-2010, 02:11 PM
cmalcolm23 cmalcolm23 is offline
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i think that the falling sand game would be good as it would be fun when u need to waste time. :P also, a game like sonic would be great although it might be quite tricky =/ however it was managed on the ipod touch
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  #122  
Old 02-17-2010, 02:54 PM
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Somebody should make an egg timer app, that uses the accelerometer to tip the sand
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  #123  
Old 02-17-2010, 02:57 PM
fzbm123 fzbm123 is offline
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can anyone make air hockey? tat would be awesome.
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  #124  
Old 02-18-2010, 04:07 AM
TOFregato TOFregato is offline
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what about a pdf reader?
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  #125  
Old 02-18-2010, 07:07 AM
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I reckon a simple Kitchen Timer app would be quite useful, something like this...
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  #126  
Old 02-18-2010, 10:02 AM
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Habhome Habhome is offline
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Quote:
Originally Posted by RobertsAccount View Post
I reckon a simple Kitchen Timer app would be quite useful, something like this...
+1 approve
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  #127  
Old 02-18-2010, 11:00 AM
G.Ri G.Ri is offline
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A couple suggestions to add to the list:

JezzBall - http://en.wikipedia.org/wiki/JezzBall

Pinball (although if the player isn't capable of drawing the ball movements very fast, I don't think it would be too fun. But hey, it's worth throwing out there.)

Bust a Move/Puzzle Bobble - http://en.wikipedia.org/wiki/Puzzle_Bobble
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  #128  
Old 02-18-2010, 01:49 PM
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Quote:
Originally Posted by Habhome View Post
+1 approve
Thank you
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  #129  
Old 02-19-2010, 06:30 AM
Tetrajak Tetrajak is offline
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Would it be too far beyond the reach of the ZEN X-Fi's hardware to attempt to run a decent platform game? Perhaps an adventure game, or an RPG?

I realise these might be too high aspirations for the X-Fi's hardware, but I presume it wouldn't hurt to ask.
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  #130  
Old 02-19-2010, 07:23 AM
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Quote:
Originally Posted by Tetrajak View Post
Would it be too far beyond the reach of the ZEN X-Fi's hardware to attempt to run a decent platform game? Perhaps an adventure game, or an RPG?

I realise these might be too high aspirations for the X-Fi's hardware, but I presume it wouldn't hurt to ask.
I'm not sure myself, but you couldn't expect anything great. Perhaps something in the lines of old dos games.

Which reminded me, Lemmings would be an awesome game to have on the X-Fi2 =P
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  #131  
Old 02-19-2010, 12:49 PM
Tetrajak Tetrajak is offline
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Old dos games are fine by me, old school commander keen and the like were pretty awesome. I suppose the biggest problem would be controls and movement.

I guess an upscrolling shooter wouldn't be too difficult if you set the player sprite to constantly fire and then the user would only have to move the sprite around to target appropriate enemies.

Another app I'd love to have is a comprehensive pixel art program, even if only along the lines of MS Paint. A fully customisable palette and the ability to save files by name in recognisable formats would be something of a requirement, as well as the standard set of tools.

EDIT: Presumably the accelerometer, if used intelligently, could act along similar lines to an analogue stick when it comes to controlling games. Setting a lower and upper limit of detection within would help prevent accidental movements as well as movement speed that was too fast. Just a suggestion, my limited knowledge of accelerometers could be completely wrong in this instance and as such feel free to ignore this edit if I'm wrong.

Last edited by Tetrajak; 02-19-2010 at 12:56 PM.
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  #132  
Old 02-20-2010, 03:44 AM
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Gruffler Gruffler is offline
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Here I come with three ideas:
-I was wondering why nobody mentioned Minigolf before....
so Ill do it:
What about Minigolf? That would be great!

-To Dos games: I always loved to play cyberdogs
http://www.dosgamesarchive.com/image...cyberdogs3.gif

-Do you know something like bloons?
You have to pop all ballons with throwing limited darts at them
http://www.emanueleferonato.com/images/bloons.jpg
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  #133  
Old 02-20-2010, 04:38 AM
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Quote:
Originally Posted by Tetrajak View Post
Another app I'd love to have is a comprehensive pixel art program, even if only along the lines of MS Paint. A fully customisable palette and the ability to save files by name in recognisable formats would be something of a requirement, as well as the standard set of tools.
Paint is a work in progress, it can as of now only deal with preset colors but this is being worked on to become color sliders or a color wheel, but before it can be implemented the save function must be fixed, which have been solved for the simple post-it app, but the paint output was too complex for that method. Give it a bit of time to develop and one day it might be a nice MS Paint equivalent.

We're all still in the phase of learning, and new functions are constantly invented. ^^
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  #134  
Old 02-20-2010, 05:37 AM
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Soundboard Piano Called "Zeano" is completed by me
http://www.anythingbutipod.com/forum...ad.php?t=52704
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  #135  
Old 02-20-2010, 11:00 AM
erik dankmeijer erik dankmeijer is offline
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this is a beautiful game for X Fi 2
http://www.kongregate.com/games/mostfreebies/aztec-mind
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  #136  
Old 02-20-2010, 04:27 PM
Tetrajak Tetrajak is offline
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Quote:
Originally Posted by Habhome View Post
Paint is a work in progress, it can as of now only deal with preset colors but this is being worked on to become color sliders or a color wheel, but before it can be implemented the save function must be fixed, which have been solved for the simple post-it app, but the paint output was too complex for that method. Give it a bit of time to develop and one day it might be a nice MS Paint equivalent.

We're all still in the phase of learning, and new functions are constantly invented. ^^
I look forward to it with anticipation ^^
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  #137  
Old 02-20-2010, 11:14 PM
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I found a '1 button RTS game' that seems to be coded partially in LUA. It is called Pax Britannica and it was created for the Gamma 4 competition. I don't know if the X-Fi2 would be able to run something similar but it sure would be sweet.

EDIT: huge screenshot is now an attachment.
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File Type: jpg screenshot_2.jpg (20.1 KB, 28 views)
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Last edited by LordXenos; 02-21-2010 at 10:19 AM. Reason: added screenshot
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  #138  
Old 02-22-2010, 08:07 AM
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farfenoogen farfenoogen is offline
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It would be great to have at the very least, a gameboy emulator. Knowing that the X-Fi2 has a 333 MHz processor, it looks like you could take it up to N64 levels.
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  #139  
Old 02-22-2010, 11:42 AM
Tetrajak Tetrajak is offline
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Quote:
Originally Posted by LordXenos View Post
I found a '1 button RTS game' that seems to be coded partially in LUA. It is called Pax Britannica and it was created for the Gamma 4 competition. I don't know if the X-Fi2 would be able to run something similar but it sure would be sweet.

EDIT: huge screenshot is now an attachment.
That in particular is a 4 button RTS (press one of the four for a certain period of time to produce certain ships). It works with an xbox controller. I saw it too, and something similar would be pretty cool for the X-Fi2 if it can handle it.

@farfenoogen; I'm not sure if the screen size is big enough, but then again I can't remember what the resolution of the gameboy is. I doubt very much if it would ever be able to emulate the n64 satisfactorily with the size of screen it has.
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  #140  
Old 02-22-2010, 01:09 PM
ThievingSix ThievingSix is offline
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Quote:
Originally Posted by farfenoogen View Post
It would be great to have at the very least, a gameboy emulator. Knowing that the X-Fi2 has a 333 MHz processor, it looks like you could take it up to N64 levels.
Unfortunately we can only script applications, not code them. So this is not going to be a possibility(even something like a SN emulator) unless we get direct coding access(which I never see Creative doing).
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