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#1
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I haven't posted anything for a while, so though I'd update you all. After a number of struggles with the pathfinding script, I've decided to take a break from Lua and port my game into Objective-C so I could program it for the iPhone (traitor that I am), something I had planned to do since the beginning. Because of this, development is going to be on pause for a bit, though once I finish it for that platform, I'll probably bring it back here and have it running on the X-Fi2 in weeks. In the meantime, await the completion of the Pingus app, which looks like a bunch of fun.
Just incase you're wondering, here's my list of progress for the Lua version of the app: (To-Do, Done) Menu Game save Game load Graphics--This was a big one. Happy to be done! Gameloop Pathfinding Map creation Map drawing Map scrolling Minimap drawing Worker creation Worker update Worker drawing Building creation Building drawing Enemy creation Enemy Update Enemy drawing Last edited by İreative; 06-20-2011 at 09:11 PM. Reason: update |
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#2
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This looks great, I can not wait for this to be completed. I am glad to here that you finished the art ( For me, this step usually takes the longest
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Tools: Playlist Manager , Document to RSS , Notepad++ Instellisense Games/Apps: Asteroids, ZenFrame, Graphing Calculator, Pingus X-Fi2, Boxwars, SkiFree, Jezzball |
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#3
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well, the menu should be quite easy to do!
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Apps: Guitar Tuner- http://anythingbutipod.com/forum/showthread.php?t=61049 |
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#4
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Damn, i can't wait!
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